• FIRST 3512 Spartatroniks

On Saturday, our build season began with kickoff! Spartatroniks gathered early that morning to prepare for the game release. After half an hour of anxious waiting, the game was finally released! The Deep Space field is composed of two platforms, four rocket ships, and two cargo ships. The rocket ships have three levels to insert balls (cargo) and panels (hatches). They are located on the side walls of each alliance side. The cargo ship has only one level, and is located in the center of the field on both alliance sides. The platforms can be climbed for extra points at the end of the match, and are lined up with the drivers station. Rocket ships can be filled up to get points, and if one whole rocket is filled teams can earn one ranking point. Cargo ships are also filled for points. After the game release, students spent hours debating and strategizing on the best way to go about the game. The team continues to work on strategies and design ideas this week.


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  • FIRST 3512 Spartatroniks

Kickoff is coming quickly, with only a few days left until January 5th. In preparation for this we put together a mock kickoff so new team members could be introduced to annual kickoff procedures. After kickoff, build season begins, a six week period where we construct the robot. Build season ends on February 18th, where all work on the robot stops and it is sealed in a bag. After build season ends we head out to our first tournament in Ventura, from March 14-17 where we will compete against top robotics teams from around the country. 

  • FIRST 3512 Spartatroniks

Our team recently hosted two tournaments --a practice and a qualifying-- for the First Lego League. First Lego League, or FLL, is a program for students in the fourth to eighth grade. Students complete missions by building a robot out of legos. Our tournament was run completely by volunteers, mostly student volunteers. Most of these volunteers were 3512 team members or alumnus, but we also had volunteers from the Santa Ynez 5136 Mechapirates. Teams were evaluated based on robot performance, demonstration of FLL Core Values, and their innovative solution to a space related problem. Awards included Champion's Award, Core Values Award, Project Award, Robot Design Award, Robot Performance, and Judges' Award. At the Qualifying Tournament, the top three teams went on to attend a tournament in Los Angeles. Our team had a blast hosting these tournaments, and it was an honor to do so! We are excited to host these tournaments again next FLL season. 

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